llSetLinkCamera
LSLvoid llSetLinkCamera(integer link, vector eye, vector at)
Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim.
Parameters
| Type | Name |
|---|---|
| integer | link |
| vector | eye |
| vector | at |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
void llRequestExperiencePermissions(string agent_id, string unused)
string llLinksetDataReadProtected(string name, string pass)
void llCollisionSprite(string impact_sprite)
rotation llRotBetween(vector start, vector end)
void llGetNextEmail(string address, string subject)
void llSetLinkSitFlags(integer linknum, integer flags)
vector llGetVel()
float llGetAndResetTime()