wolfGameGetTarget
Wolf Territoriesstring wolfGameGetTarget(string avatar)
The player's current target, or NULL_KEY. Players pick targets in their viewer; you hear target|av|key.
Parameters
| Type | Name |
|---|---|
| string | avatar |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
list wolfGameGet()
integer wolfAdventureBattle(string avatar, string adventure, string battle)
integer wolfGameSetAmmo(string avatar, string slot, integer ammo, integer reserve)
integer wolfRestoreBuilding()
integer wolfGameRemoveBuff(string avatar, string id)
integer wolfGameItemTake(string avatar, string item, integer qty, string reason)
integer wolfGameEffect(string avatar, string effect, integer strength, float seconds)
integer wolfGameSetAbility(string avatar, string id, list rules)