wolfGameSetDowned
Wolf Territoriesinteger wolfGameSetDowned(string avatar, integer on, string text, integer seconds)
Down (TRUE) or up (FALSE): an overlay on the player's screen, and the region holds them still.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| integer | on |
| string | text |
| integer | seconds |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameEffect(string avatar, string effect, integer strength, float seconds)
integer wolfAdventureFire(string avatar, string adventure, string trigger, string data)
list wolfGameStats()
integer wolfGameAddStat(string avatar, string stat, integer delta)
integer wolfSetParcelWeather(list rules)
integer wolfGameAddBuff(string avatar, string id, list rules)
integer wolfRestoreBoat()
integer wolfGameExchange(string avatar, list take, list give, string reason)